I Found a 0% Commission Platform to Sell Indie Games - Here is How It Works


If you are an indie game developer, the right sales channel depends on more than commission. A marketplace can bring discovery, community features, reviews, and update delivery. A direct storefront gives you more control over branding, bundles, licenses, and the buyer relationship, but you must bring your own audience.
3DIMLI supports Games as a product type with 8% on Flexible (only on finalized sales) or 0% on Fixed ($25/month, annual saves 17%). Payments go through the seller's connected provider rather than a 3DIMLI-held balance.
3DIMLI just added Games as a product type. Here is why it matters for developers.
The Problem With Existing Game Marketplaces
Every major game distribution platform takes a cut:
| Channel | What it is strong at | What the developer should verify |
|---|---|---|
| Steam | Large PC marketplace, community, updates | Current distribution agreement, onboarding fee, revenue share, and payout terms |
| Epic Games Store | Curated PC marketplace and developer revenue programs | Eligibility and the current per-title revenue-share threshold |
| itch.io | Flexible project pages and seller-selected open revenue share | Payment mode, processor fees, tax handling, and payout workflow |
| Direct storefront | Brand control, bundles, licenses, and direct promotion | Audience acquisition, payment-provider availability, refunds, and support |
Epic currently documents 100% developer revenue share on the first $1 million in annual net revenue per product, followed by its standard 88%/12% split. itch.io lets creators choose the platform share through its open-revenue-sharing setting. Those policies can change, so use the linked primary sources below rather than an old comparison table.
A Better Channel Decision for a Small Game
Use a marketplace when discovery, wishlists, reviews, automatic updates, community features, and platform trust are worth the commercial terms. Use a direct storefront when you already have an audience or need to sell DRM-free builds, soundtrack bundles, supporter editions, art books, mods, or studio tools under your own brand.
A hybrid release can be stronger than an all-or-nothing choice: publish the base game where players already shop, while using a direct storefront for clearly differentiated products that comply with each marketplace agreement. Never promise the same key, update path, or entitlement across channels until you have tested how each one handles ownership.
Before launch, make a real purchase from a clean buyer account and verify the receipt, download, archive structure, install instructions, update path, refund contact, and license terms. That evidence is more useful to a buyer than a fee headline. | 3DIMLI | 8% Flexible / 0% Fixed | Direct to connected account | Free to start |
3DIMLI is the only platform where you connect your own payment processor (Stripe, Razorpay, or PayPal) and money goes directly to your account. No middlemen.
What You Can Sell
The Games category on 3DIMLI is broad:
- Full indie games - executables, builds, early access
- Game assets - 3D models, sprites, tilesets, UI kits
- Mods and DLCs - expansion content, custom skins
- Game templates - Unity, Unreal, Godot starter projects
- Dev tools - plugins, scripts, shaders, procedural generators
And since 3DIMLI supports multiple product types per store, you can bundle your game with its soundtrack, art book, or developer toolkit - all from a single storefront.
For a fuller product map covering demos, DLC, soundtracks, art books, asset packs, mod tools, and support sessions, read Indie game storefront: sell games, DLC, soundtracks, assets, and support.

How It Works (Technical Overview)
- Create a store at 3dimli.com/register - takes under 2 minutes
- Add a product with type Games - upload your files (zip, exe, whatever), add screenshots, set pricing
- Connect payments - Stripe (global), Razorpay (India), or PayPal. Direct integration, no 3DIMLI wallet
- Distribute - share your store URL, embed buy buttons, or let buyers find you via 3DIMLI search
The platform handles file hosting, secure delivery (download links expire), and buyer management. You focus on development.
Who Is This For?
- Solo devs tired of giving away 30% of their revenue
- Asset creators selling across Unity/Unreal/Godot ecosystems
- Modders who want to monetize their work
- Game jam participants looking to sell polished versions
Getting Started
3DIMLI Flexible is free to start with an 8% platform fee on finalized sales. Fixed is $25/month or $250/year with 0% platform fee. There are no listing fees.
If you already have a catalog on another platform, 3DIMLI has a bulk upload feature to help you migrate.
Create your free store here and start selling today.
Check out what other creators are selling or follow the 3DIMLI YouTube channel for tutorials.
Your game. Your store. Your money.
Sources checked for this update
- Epic Games Store developer revenue share — current annual per-product threshold and standard split.
- itch.io creator FAQ — open revenue sharing and payment modes.
- itch.io payments documentation — processor fees, direct payments, and itch.io payouts.
Related reading: indie game storefront checklist for games, DLC, soundtracks, and assets.